LEWOWA 2425-23 om Heritage to Horizons: Exploring STEAM in Osaka

Through the programme, students can

Exploration of Japan’s STEAM (Science, Technology, Engineering, Art, and Mathematics) landscape

Experiential learning activities of this programme include

• Science Education
To understand Japan’s path in technology through visits to museums that showcase scientific advancements.

• Technology Education
To explore the latest technology by visiting Expo 2025 in Osaka.

• Engineering Education
To learn about engineering principles through the site visit to a local Japanese company.

• Art Education
To experience local Japanese art through visits to the ancient capital of Kyoto and Art Museum.

• Mathematics Education
To apply different algorithms and models that drive robots.